Mastering Cocos2d Game Development, by Alex Ogorek
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Mastering Cocos2d Game Development, by Alex Ogorek
Free Ebook PDF Online Mastering Cocos2d Game Development, by Alex Ogorek
Master game development with Cocos2d to develop amazing mobile games for iOS
About This Book
- Learn how to create beautiful and engaging mobile games using Cocos2D-Swift
- Explore the cross-platform capabilities of Cocos2d
- Get to grips with Cocos2d game development tools and learn Swift, a powerful modern approach to game development
Who This Book Is For
If you are a developer who is experienced with Cocos2d and Objective-C, and want to take your game development skills to the next level, this book is going to help you achieve your goal.
What You Will Learn
- Prototype a game quickly and easily
- Use the physics engine to apply forces and detect collisions
- Engage your user with the best sound effects a game can have
- Create interesting, engaging mechanics
- Polish your game and make it worth playing
- Explore the full functionality of Cocos2d through easy-to-follow examples and practical guidance designed to help you complete your own game development projects
- Make use of Apple's new Swift language
- Develop a high quality game for iOS
- Understand the Cocos2d-Swift architecture and its main classes
In Detail
Cocos2d is one of the world's leading 2D game development engines, letting game developers create awesome games with ease. Its multiplatform capabilities meet the demands of modern game development. If you want to dive into Cocos2d game development and create exciting, high quality games, this book is an advanced and reliable resource. Covering the most important game development tools, and guiding you through the development cycle of a complete 2D game, Mastering Cocos2d Game Development will build your confidence and inspire you to go further in game development.
Combining practical steps with detailed insights, this book will help you discover and learn a powerful approach to game development to create exceptional iOS games, tips to create cool content, and how to harness the unique power of Swift.
Mastering Cocos2d Game Development, by Alex Ogorek- Amazon Sales Rank: #4486326 in Books
- Published on: 2015-03-20
- Released on: 2015-04-24
- Original language: English
- Number of items: 1
- Dimensions: 9.25" h x .66" w x 7.50" l, 1.11 pounds
- Binding: Paperback
- 298 pages
About the Author
Alex Ogorek
Alex Ogorek is a 4-year veteran of iOS development, who has developed everything from traditional apps to games, with over 12 apps published on Apple's App Store under the name of KeitGames (http://www.keitgames.com/). All of his apps and games are self-developed and published, including graphics. He has been coding since he was 16, and has loved games since he was young. Before attending USC for computer science (games) and entrepreneurship, he worked at the Cleveland Clinic Foundation as an iOS developer, working on medical iPad apps that help further research with concussions in students and athletes.
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Most helpful customer reviews
1 of 1 people found the following review helpful. A good entry point to Cocos-2d development for iOS By Arda This is a nice entry book into iOS game programming with Cocos-2d-x. The strong point of this book is the way author goes and helps you out setting up your game asset logistics, to get you up and running quickly. Some of the apps he suggests are propriety and costs a little bit, but usually you have the option to try out for a while before buying. The example code is available from the publishers website. There are lots of tips and tricks in the book to polish your game, which I think another strong point of the book (The scope the Author delivers is quite wide). However, the weak point of the book is that the coverage of the material might be considered little bit shallow. The book is focused on iOS development only, and the Author makes a brief coverage of Swift as well, however I have to say that the coverage of Swift is rather slim.
0 of 0 people found the following review helpful. Good Book for Cocos2d Game Development By Pranav Paharia This book explains the strategy needed to take the game-design document to a prototype level. It also explains how to handle various aspects of game development like managing Audio, graphics optimization, handling physics, state driven behavior. Instructions are clear. The information given is adequate. What else it also has a bonus chapter to code in Cocos2d using Swift Language!
0 of 0 people found the following review helpful. vey handy, useful and nice!!! By Sergio Martinez-Losa del Rincon This book is one of those gems that all developers should have. It gives a very nice and clean chapters for all cocos2d lovers. Indeed I especially like the physics chapter, it is very accurate and swift. I do like also the UI chapter, I am always facing problems with UI in cocos2d and his chapter helped me a lot!!!
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